Mission statement

oktabo games™ is dedicated to inventing, developing and producing board games that promote our "3Cs of gaming":

  • Communication
  • Creative thinking
  • Competition / Cooperation

oktabo games™ are based on eight-sided playing areas — octagonal boards — hence the word oktabo, and the source of our slogan:

8-sided boards... because 4 sides are just 22™

This fresh look at traditional board games lends itself both to innovative design ideas and compelling concepts for new gaming experiences.

Mission statement Part II

oktabo's games themselves promote fun and fellowship, but we also think it's important to contribute to "community," be it down the block or halfway around the world. Following the September 11 disaster, games were set aside for awhile in New York City while we did our own small bit to contribute to relief efforts — Ed's day job involved assisting, pro bono, in the design and layout of a thank-you booklet to contributors to the NY Police & Fire Widows' & Children's Benefit Fund, and around Thanksgiving a group of us handed out bag lunches and home-baked goods to our homeless neighbors and the police and National Guards who are keeping our city safe while recovery continues.

In 2001, we donated to New York City's Partnership for the Homeless, The American Cancer Society and Heifer Project International.

Our founder

Ed Hart is the mind (or what passes therefor) behind Tektolio™ and established oktabo games™ in order to share the fun.

He was raised on the classic board games, became somewhat of an arcade hound in the early to mid-80s, and moved on into computer RPG and action/adventure/puzzle type games in the last decade.

Now he revisits the arcade on his PC, goes RPG adventuring now and then, and plays board games old and new to keep in touch. . . and often is at work inventing and designing them, so other folks can play them.

Other major players

Many folks helped make oktabo games™ possible, particularly

Valary Oleinik, without whom it could — and would — never have been done 8:@. She continues her tireless efforts to make all this work fun

Tracey Batt, who spent many hours and ergs and calories on behalf of oktabo games™, and thanks to all those from whom she collected info

the whole extended Hart clan, for never doubting Ed's creative, manic, fertile little mind (at least not to his face)

Bernadette DeCelle and the Creative Services crew (both past and present) put up with some rough spots in past years. Heartfelt (and Hartfelt) thanks to all for your patience, perseverence and all the insights and advice so generously offered

Dawn Harrington, Teri Ann Helfrich, Kathy Ries and Amanda Samuel all went extra miles to help bring this whole enterprise about

Richard Evans, Errol Gluck, Carol Goldstein and Jorge Romero all contributed to the genesis of oktabo games™ by offering various forms of support and advice

very extra special thanks

goes to all you folks who playtested — more valuable input simply cannot be had, and Tektolio™ is immeasurably the better for it. Glad y'all came along for the ride!

and let's not forget

all the great folks we met on the phone from our supply and production companies, whose work and wares went into Tektolio™:

DeLano Services, for printing the cards, books and inserts;
Toppan Printing America, for the slipsheets
C2 Media, for printing the boards,
VisiPak
, who made the extruded plastic tubes and caps;
Koplow Games, for providing the dice; and
Associated Bag Company, who supplied the plastic zipper bags and mailing boxes

As well as to Quark XPress™ for the page layout software used in the books and cards; Adobe Systems, Inc., who constructed the software (Photoshop®, Illustrator® and GoLive™) that rendered the game and modeled the site for the game that oktabo games™ built; and Apple® Computers, Inc. for the iMac™ (tangerine, dubbed "Foxtrot") on which it all was built.

not to mention
all our cats, past and present:
Anoka, who was around a decade ago when the game idea was born; her littermate Chaska, who saw us through the inception of the company but left us soon afterward; Skokie, who with marvelous grace and style has weathered the influx of game materials, Chaska's passing and the arrival of Niskayuna, whose kittenish antics both charm and annoy....

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